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Luciano writes: In this video we'll do a quick overview of the features of the RocketGirl rig for blender 2.9 originally created by Vladimir Mokhov for Maya. If you have any questions ask them in the comments as I'm constantly checking that no question gets unanswered! In this video you'll get an over the shoulder [...]
The post Free download: Rocket Girl Character for Blender 2.9 appeared first on BlenderNation.
stylizedstation writes: In this breakdown/tutorial, Leo Li, a Concept Artist at Ubisoft shares how he uses Blender as a concepting tool to create his wonderful Video Game Retail Scene, all from scratch. This in-depth tutorial will cover most of the steps you need to take as a concept artist using Blender to improve your skills [...]
The post Beginner's Guide to Creating Concept Art in Blender 2.9 appeared first on BlenderNation.
I’m Joseph Conover, an artist in Los Angeles, and I have been doing design work professionally since 2016 at many different studios on movies ranging from Avengers: Endgame to Guardians of the Galaxy, Pacific Rim: Uprising, Wonder Woman, and more. I’ve been using Blender since 2006, though, and it was one of the first 3D [...]
The post Behind the Scenes: My Fan-Made Interpretation of Spaceman Spiff from Calvin and Hobbes appeared first on BlenderNation.
CBaileyFilm writes: In this fun episode I take on the challenge from chat to create a Borg cube! We use a lot of cool techniques to pull this one together, including procedural materials and particles to create the greeble-surface of the cube. We even go so far as to add volumetric lighting to the scene [...]
The post Create A Borg Cube In Blender With Procedural Materials & Particles! appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
Antonio Vasquez, Grease Pencil developer extraordinaire, just committed a new Grease Pencil holdout material option. Just committed the new #greasepencil material Holdout option. Now you can open holes in filled areas. Thanks @hypersomniac_ for his help. #b3d #b2d pic.twitter.com/AlgUciJfaU — antonioya (@antonioya_blend) September 18, 2020 The holdout materials in GP give great flexibility to create [...]
Luis Roach writes: Do it faster with Repeat last. Blender quick tip.
CGLife writes: Hello Everyone, In this video I show you a ton of my favorite resources for creating 3d related work, this is especially great for Blender users but any 3d artist should be able to benefit from this video. I have provided the best free sources to find Reference Images/Blueprints, Textures, Models and a [...]
Koumis writes: A very straight forward way to mix 2 normal maps together using Blender.
25games writes: The Pivot Point is a point of reference which could be custom set or calculate by selection. Origin of object(s) or the 3D cursor are involved too. There are five different Pivot Point modes which let you transform your object(s) more precisely. I really like it for scaling or rotating. I will show [...]
The post How to Transform Pivot Point | Blender 2.9 | Tutorial appeared first on BlenderNation.
Jacob Swing writes: Fire is awesome! So in this two part tutorial series, we go over how to use blender to generate a fireball that can be tracked to any footage. Part 1 of this tutorial goes over how to create the fireball inside of Blender. Part 2 covers tracking the fireball to the footage [...]
The post How to Create and Composite a Fireball in Blender 2.90 appeared first on BlenderNation.
Sayan Mondal writes: Hey BlenderNation, Today I want to present this 2.5 hrs+ in-depth video course which covers everything needed to make a car in Blender from scratch. Although it is tagged beginner, I promise intermediate artists will benefit from it too (specially modelling). It is divided into 4 parts, and you can download the [...]
The Drifter writes: In this Blender tutorial you'll learn how to create a Star Wars like 3D Hologram from Image (but you can apply this method to 3d objects too).
jayanam writes: This is the next part of the Blender hard surface sculpting tutorial in which I create the base mesh from the Axe reference image that we sketched in the previous part.
DECODED writes: Hi BlenderNation! In this video, I'll show you how to make a realistic render of a hobbit hole in Blender. We'll make the house, add a landscape and decorate the scene with grass, and plants. I hope you find this one helpful. It was really fun to create.
Ryan King Art writes: In this Blender VFX tutorial, I will show you how to clone yourself in Blender. And I will also show you how to interact with your Clone. I hope the tutorial is helpful!
R ANIMATION STUDIOS writes: Hey guys, I have recently released a video about Blaze add-on Version 1.5, I have discussed all the new features introduced with this update in the video below. Get Blaze add-on on the Blender Market.
Jennifer Abbott writes: In this tutorial, we will be learning how to animate cameras for basic animation in Blender 2.83 Timestamps: Introduction: 00:17 Focal Length: 02:00 Aperture: 03:20 Orbiting around and object: 04:29 Around a path: 06:36 Multi-camera: 09:26
25games writes: The 'Primitive Add' function is a new tool which is currently under development in Blender 2.91 Alpha. You find this tool in the tool bar in Object & Edit mode here. 'Primitive Add' is some kind of a freestyle tool which let you create primitives with two clicks and without any menu or [...]
The post How to work with 'Primitive Add' - 2 click creation | Blender 2.91 Alpha | Tutorial appeared first on BlenderNation.
ChrisP writes: In 2 previous tutorials I have shown how to get JSON data into Blender Animation Nodes to create awesome looking 3D bar and line charts. In this new video I use a CSV file to create a 3D "heatmap" of a 2-dimensional data set: