3D Grafik

Release of Mesh Align Plus v.0.5.0

Blender News - Sa, 19/01/2019 - 20:20

Eric Gentry writes: Blender 2.80 compatibility, a new face-alignment option (and default behavior!) for "Align Planes" and a NEW INSTALL PROCESS are the big headlines with this version of Mesh Align Plus (free and open source as always!). The addon has now moved to the 3D View > N panel as well. For the unfamiliar: [...]

The post Release of Mesh Align Plus v.0.5.0 appeared first on BlenderNation.

Kategorien: 3D Grafik

Procedural Suede Material in Blender Cycles + EEVEE

Blender News - Sa, 19/01/2019 - 15:05

String Fairy is back with another materials tutorial. You can download the .blend here.

The post Procedural Suede Material in Blender Cycles + EEVEE appeared first on BlenderNation.

Kategorien: 3D Grafik

Eevee - Soyuz from ISS

Blender News - Sa, 19/01/2019 - 12:00

Beniamino Della Torre writes: Hi, here is a short video dedicated to ESA astronaut Alexander Gerst. I've been inspired by his fantastic timelapse sequence of the Soyuz MS-11 spacecraft being launched into space on 3 December 2018. I don't have any competence in space travel and physics, so there's no scientific purpose in this video. [...]

The post Eevee - Soyuz from ISS appeared first on BlenderNation.

Kategorien: 3D Grafik

Game asset timelapse - Create a shield in Blender 2.8 and EEVEE

Blender News - Sa, 19/01/2019 - 09:00

Lluc3D writes: In this video time-lapse I'm showing the complete process to create a game asset in Blender, texturing in Quixel suite, also I'm using toolbag 3 for baking maps. Then I use EEVEE for rendering. The asset is a shield for the "Project DV" a new game project that I'm working on. I working [...]

The post Game asset timelapse - Create a shield in Blender 2.8 and EEVEE appeared first on BlenderNation.

Kategorien: 3D Grafik

Daily Blender Tip 142: Fracture Modifier Splinters

Blender News - Sa, 19/01/2019 - 08:56

Jan van den Hemel writes: Splinters are a great way to make certain materials like wood fracture in a more believable and interesting way. Setting it up is easy, as is shown in this quick video.

The post Daily Blender Tip 142: Fracture Modifier Splinters appeared first on BlenderNation.

Kategorien: 3D Grafik

Behind the Scenes: Lupita

Blender News - Fr, 18/01/2019 - 17:55

Background My name is Alex Kane, I am a 3D Artist with a passion for creating cartoon characters and photorealistic scenes! I am currently freelancing in Cincinnati, Ohio while also developing tools and plugins for other artists. The majority of my artistic knowledge came from self-study and experimentation. In my elementary school years, while other [...]

The post Behind the Scenes: Lupita appeared first on BlenderNation.

Kategorien: 3D Grafik

Best of Blender Artists: 2019, week 3

Blender News - Fr, 18/01/2019 - 16:10

Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Winter morning in an unknown city Sheldon An autumn house ArtWar 3: Kira “Strider” - PBR Game Character Model Twr Mawr Lighthouse Pirate Boy Classical [...]

The post Best of Blender Artists: 2019, week 3 appeared first on BlenderNation.

Kategorien: 3D Grafik

Blender v2.80 beta Cycles rendering performance and tile size analysis

Blender News - Fr, 18/01/2019 - 14:05

Tibor Nyers writes: With the release of Turing NVIDIA created a new class of GPU devices specifically tailored to target ray tracing workloads. Unfortunately, Blender Cycles does not support HW accelerated rendering just yet, nevertheless, the new RTX GPUs provide a significant leap in GPU performance. In this article we compare the performance speedup with [...]

The post Blender v2.80 beta Cycles rendering performance and tile size analysis appeared first on BlenderNation.

Kategorien: 3D Grafik

Creating a Procedural Soap Material in Blender EEVEE

Blender News - Fr, 18/01/2019 - 12:00

String Fairy shows how to create an EEVEEE shader for a slightly translucent and bumpy soap material.

The post Creating a Procedural Soap Material in Blender EEVEE appeared first on BlenderNation.

Kategorien: 3D Grafik

DynRemesh v2.0 Update [$]

Blender News - Fr, 18/01/2019 - 09:55

Alberto Gonzalez writes: The DynRemesh 2.0 update brings quad-based remeshing & auto-retopology in Blender 2.8 DynRemesh is a quad-based remesher, assisting in retopology for your dyntopo sculpts & 3dscans containing too many tris(triangles). It now includes support for QuadriFlow & many new features: Weight Paint Operator(Define density with weights) Symmetry Support(Experimental) Relax + Smooth options [...]

The post DynRemesh v2.0 Update [$] appeared first on BlenderNation.

Kategorien: 3D Grafik

Daily Blender Tip 141: Installing the Helper add-on for Fracture Modifier

Blender News - Fr, 18/01/2019 - 07:49

Jan van den Hemel writes: On my continued exploration of the Fracture Modifier branch of Blender, I found that the Helper Add-on is an essential and very useful tool. It helps you set up the scene faster, from setting up the rigid bodies and fractured objects to fine tuning exactly where and how the fracture [...]

The post Daily Blender Tip 141: Installing the Helper add-on for Fracture Modifier appeared first on BlenderNation.

Kategorien: 3D Grafik

Suzanne 3D Print : Angel and Demon

Blender News - Fr, 18/01/2019 - 07:30

Darkfall writes: In this Video we will be doing another "Suzanne Print". This time we will be turning our Mascot Suzanne into an Angel and Demon. Once we are happy with how they look we can Export as an STL and then Print them. With a little clean up and some paint (though my bad [...]

The post Suzanne 3D Print : Angel and Demon appeared first on BlenderNation.

Kategorien: 3D Grafik

Custom Fonts in VSE! BlenderToday Live

Blender News - Do, 17/01/2019 - 20:50

Pablo Vazquez writes: BlenderToday Live is back! Oh boy we are. Season 2 starts with plenty of updates all across the board. Tune in for BlenderToday Live #45! And Blender Hoy in Spanish:

The post Custom Fonts in VSE! BlenderToday Live appeared first on BlenderNation.

Kategorien: 3D Grafik

Behind the Scenes: Indian Woman

Blender News - Do, 17/01/2019 - 18:45

About My name is Jesús A. Olmos and I was born in Valladolid, Spain. I have dedicated a great part of my life to design, focusing on 3D modeling and animation. I have received numerous national and international awards in my professional career in the fields of Drawing, Painting, Sculpture and Digital Illustration, both in [...]

The post Behind the Scenes: Indian Woman appeared first on BlenderNation.

Kategorien: 3D Grafik

Definitely EEVEE: Definitive Interiors Course SHIPS! [$]

Blender News - Do, 17/01/2019 - 16:38

Chipp Walters writes: Hey everyone, Chipp Walters here with BIG NEWS! My new course, Definitely EEVEE: Definitive Interiors is now available– and for a limited time it’s even on sale for you early adopters! This course has been battled tested with over 18 beta testers from all parts, including EEVEE masters and Lighting Experts from [...]

The post Definitely EEVEE: Definitive Interiors Course SHIPS! [$] appeared first on BlenderNation.

Kategorien: 3D Grafik

Robot - 1st Episode

Blender News - Do, 17/01/2019 - 14:34

Stefano SottoZen writes: Hi, I am happy to invite you to watch the first episode of "Robot", a 3D animated web series I just started working on. I hope you will enjoy it.

The post Robot - 1st Episode appeared first on BlenderNation.

Kategorien: 3D Grafik

Daily Blender Tip 140: Using constraints with the Fracture Modifier

Blender News - Do, 17/01/2019 - 11:23

Jan van den Hemel has been posting daily Blender tips for almost half a year. They're well produced, quick videos focusing on one very specific feature in Blender. We're going to try and post them here daily for a while to see if our readers appreciate this content (AND if I can keep up, ha!). [...]

The post Daily Blender Tip 140: Using constraints with the Fracture Modifier appeared first on BlenderNation.

Kategorien: 3D Grafik

Export from EEVEE to Unity

Blender News - Do, 17/01/2019 - 09:11

AndyBay writes: The new glTF export capabilities of Blender 2.8 offer significant improvements to the workflow between Blender and Unity. This video shows you how you can export a PBR textured 3d-model from EEVEE render engine to Unity 3D and have all the texture maps automatically assigned.

The post Export from EEVEE to Unity appeared first on BlenderNation.

Kategorien: 3D Grafik

The Art of Michael Greenwood

Blender News - Mi, 16/01/2019 - 18:10

Enjoy the work of Michael Greenwood from London, United Kingdom!

The post The Art of Michael Greenwood appeared first on BlenderNation.

Kategorien: 3D Grafik

Low Poly Island - Beginner Blender 2.8 Tutorial

Blender News - Mi, 16/01/2019 - 16:05

Steve Lund writes: Learn how to create a Low Poly Island Landscape in this beginner Blender tutorial.

The post Low Poly Island - Beginner Blender 2.8 Tutorial appeared first on BlenderNation.

Kategorien: 3D Grafik

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